📃Config
Config = {}
-- General Settings --
Config.Framework = "qb" -- "qb" or "esx"
Config.Core = "qb-core" -- Your qb-core folder name
Config.Target = "qb" -- "qb" or "ox" or "3dtext"
Config.Inventory = "oldqb" -- "oldqb" or "newqb" or "ox" or "qs" or "tgiann" or "codem" ( open code on s_utils.lua )
Config.EmoteMenu = "rp" -- "rp" or "dp" or "scully" or "aty_emote" or "cylex_animmenuv2" or "r_animations" ( open code on config_functions.lua )
Config.Notify = "ox" -- "standalone", "qb" or "okok" or "ox" or "codem" ( open code on config_functions.lua )
Config.Society = "qb-management" -- "qb-management" or "qb-banking" or "okokBanking" or "renewed-banking" ( open code on s_utils.lua )
Config.AutoDatabase = true -- If you set this to true, all the database tables to DB will be done automatically
Config.Language = "en" -- "pt" or "en"
Config.Debug = true -- If true, debug messages will be printed in the console and have some custom commands
Config.InspectionDuration = 30 -- 30 Days ( Real Days )
-- General Settings --
Config.Inspections = {
[1] = {
name = "Mechanic Inspection", -- Name of the inspection
needJob = false, -- If true, the player must have a specific job to access this inspection
job = "mechanic", -- The job required to access this inspection
pedLocation = vector4(-200.54, -1309.61, 31.29, 2.28), -- Location of the ped
pedModel = "s_m_m_autoshop_02", -- Model of the ped
inspectionPrice = 100, -- Price for the inspection
useSociety = {
use = true, -- If true, the inspection will use the society money
society = "mechanic", -- The society name to use for the inspection
amount = 100 -- Amount to deduct from the society money
},
},
[2] = {
name = "Bennys Inspection", -- Name of the inspection
needJob = false, -- If true, the player must have a specific job to access this inspection
job = "bennys", -- The job required to access this inspection
pedLocation = vector4(456.12, -1017.45, 28.27, 90.0), -- Location of the ped
pedModel = "s_m_y_construct_01", -- Model of the ped
inspectionPrice = 200, -- Price for the inspection
useSociety = {
use = true, -- If true, the inspection will use the society money
society = "mechanic", -- The society name to use for the inspection
amount = 200 -- Amount to deduct from the society money
},
},
-- You can add more inspections here
}
Config.InspectionParts = {
[1] = {
title = "Drive your vehicle for at least 1 minute to check the engine and transmission.",
icon = "car",
time = 10, -- Time in seconds to complete the test
successMessage = "Engine and transmission test passed.",
failMessage = "Test cancelled or failed."
},
[2] = {
title = "Turn on and off your headlights.",
icon = "lightbulb",
successMessage = "Lights test completed successfully.",
failMessage = "Lights test failed or not performed.",
customCheck = function(vehicle)
Notify("[H] - Please turn on and off your headlights.", "info", 7500)
local wasOn = false
local wasOff = false
while true do
local _, lightsOn, highBeams = GetVehicleLightsState(vehicle)
if lightsOn == 1 or highBeams == 1 then wasOn = true end
if lightsOn == 0 and highBeams == 0 then wasOff = true end
if wasOn and wasOff then return true end
Wait(200)
end
end
},
[3] = {
title = "Brake multiple times to test the brake system.",
icon = "hand-paper",
successMessage = "Brake test completed successfully.",
failMessage = "Brake test failed or not performed.",
customCheck = function(vehicle)
Notify("[S] - Press the brake at least 3 times.", "info", 7500)
local brakesPressed = 0
local lastPress = false
while true do
local pressed = IsControlPressed(0, 72)
if pressed and not lastPress then
brakesPressed = brakesPressed + 1
end
lastPress = pressed
if brakesPressed >= 3 then return true end
Wait(100)
end
end
},
[4] = {
title = "Sound the horn at least 3 times.",
icon = "bullhorn",
successMessage = "Horn test passed.",
failMessage = "You didn't use the horn in time.",
customCheck = function(vehicle)
Notify("[E] - Press the horn at least 3 times", "info", 7500)
local hornPressed = 0
local lastState = false
while true do
local pressed = IsControlPressed(0, 86)
if pressed and not lastState then
hornPressed = hornPressed + 1
end
lastState = pressed
if hornPressed >= 3 then return true end
Wait(100)
end
end
},
[5] = {
title = "Accelerate to 100 km/h and then brake to a complete stop.",
icon = "tachometer-alt",
successMessage = "Acceleration and braking test passed.",
failMessage = "You didn't reach the required speed or stop correctly.",
customCheck = function(vehicle)
Notify("Accelerate to 100 km/h and then brake to a complete stop.", "info", 7500)
local speedLimit = 100.0 -- km/h
local timeout = 20000
local startTime = GetGameTimer()
while GetEntitySpeed(vehicle) * 3.6 < speedLimit do -- If you want mph use 2.23694 instead of 3.6
if GetGameTimer() - startTime > timeout then
return false
end
Wait(100)
end
while GetEntitySpeed(vehicle) * 3.6 > 1.0 do
Wait(100)
end
return true
end
}
}
-- Commands for the script
Config.Commands = {
myInspections = {
name = 'myinspections',
help = 'Check your inspections',
restricted = false -- If you want restricted write 'group.admin'
},
createInspection = {
name = 'createinspection',
help = 'Open inspection menu',
restricted = 'group.admin'
}
}
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