# Airplane Job

{% embed url="<https://www.youtube.com/watch?v=3ZeEJl8pP2s>" %}

Core & Utilities:

* Supports QBCore or ESX frameworks
* Configurable Target system (qb or ox)
* Configurable Fuel system (LegacyFuel, okokFuel, ox\_fuel, ti\_fuel, qs-fuel)
* Configurable notification system (standalone, qb, ox, okok, codem)
* Configurable vehicle keys system (qb, qs, renewed, jaksam)
* Configurable inventory system (oldqb, newqb, ox, qs, tgiann, codem)
* AutoDatabase option to create tables automatically

Airplane Locations:

* Define multiple airplane zones with unique names
* Job restriction for access&#x20;
* Configurable blip on map with coords, sprite, color, scale, and name
* Configurable ped settings (spawn coords, model, animation)
* Configurable stash settings (name, weight, slots)
* List of spawn points and airplane return points
* Missions enable/disable per location

Airplanes Available:

* List of airplanes per zone with model, label, and type (commercial/private)
* Example models: Besra, Mammatus, Dodo, Duster, Stunt

Missions System:

* Enable or disable missions for each zone
* Missions include destination coordinates, rewards (min/max), and airplane model
* Example missions: Travel to Los Santos Airport, Travel to Paleto Bay


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