πͺMulticharacter
Core System
Multi-Framework Support: Auto-detection and compatibility with ESX and QBCore frameworks
Multi-Character Slots: Configurable character slots per player (default: 4, customizable per user)
Auto Database Setup: Automatic database table creation on first resource start
Character Management
Character Creation: Complete character creation with customizable player data
First name, last name, date of birth, gender, nationality
Configurable name length and birth year restrictions
Blacklisted names system for protection
Character Selection: Showcase system with animated ped and preview vehicles
Character Deletion: Optional character deletion with whitelist support
Starter Items: Configurable starter items for new characters
Spawn System
Multiple Spawn Locations: Pre-configured spawn points with camera previews
Legion Square, Motel, Paleto Bay, Sandy Shores
Custom camera angles and FOV for each location
Job-Based Spawns: Automatic job-specific spawn locations
Police stations (Mission Row, Vespucci, Paleto)
Hospitals (Pillbox, Sandy, Paleto Medical)
Mechanic shops (Benny's, LS Customs)
Taxi depot
Last Location Spawn: Save and spawn at last logout position
Housing Integration: Automatic player-owned houses as spawn options
Appearance Integration
Multi-Appearance Support: Bridge system for various appearance scripts
Weather & Time
Weather Control: Set custom weather during character selection
Time Control: Fixed time during character selection for consistent visuals
Weather Sync: Automatic weather system integration
Admin Features
Logout Command: Force logout players to character selection
Character Admin Panel: Administrative character management interface
Custom Slots Assignment: Assign specific slot amounts to individual players
Delete Whitelist: Control who can delete characters
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