βœ…Garages

qb-garages/server.lua

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QBCore.Functions.CreateCallback('qb-garage:server:spawnvehicle', function (source, cb, vehInfo, coords, warp)
    local plate = vehInfo.plate
    local veh = QBCore.Functions.SpawnVehicle(source, vehInfo.vehicle, coords, warp)
    SetEntityHeading(veh, coords.w)
    SetVehicleNumberPlateText(veh, plate)
    local vehProps = {}
    local result = MySQL.query.await('SELECT mods FROM player_vehicles WHERE plate = ?', {plate})
    if result[1] then vehProps = json.decode(result[1].mods) end
    local netId = NetworkGetNetworkIdFromEntity(veh)
    OutsideVehicles[plate] = {netID = netId, entity = veh}
    cb(netId, vehProps)
end)

Replace with:

QBCore.Functions.CreateCallback('qb-garage:server:spawnvehicle', function (source, cb, vehInfo, coords, warp)
    local plate = vehInfo.plate
    if exports['m-Impound_QB']:isVehicleSeized(plate) then
        TriggerClientEvent('QBCore:Notify', source, "Your vehicle is seized!", 'error')
        return
    else
        local veh = QBCore.Functions.SpawnVehicle(source, vehInfo.vehicle, coords, warp)
        SetEntityHeading(veh, coords.w)
        SetVehicleNumberPlateText(veh, plate)
        local vehProps = {}
        local result = MySQL.query.await('SELECT mods FROM player_vehicles WHERE plate = ?', {plate})
        if result[1] then vehProps = json.decode(result[1].mods) end
        local netId = NetworkGetNetworkIdFromEntity(veh)
        OutsideVehicles[plate] = {netID = netId, entity = veh}
        cb(netId, vehProps)
    end
end)

okokGarage/sv_utils.lua

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