đConfig
Config = {}
Config.Core = "qb-core" -- Your qb-core folder name
Config.Menus = "qb" -- "qb" or "ox"
Config.Menu = "qb-menu" -- Your qb-menu folder name
Config.Target = "qb" -- "qb" or "ox"
Config.TargetName = "qb-target" -- If you use ox ignore this
Config.Debug = false -- If true, some prints are printer on console
Config.Parachute = "gadget_parachute" -- Weapon give to player
Config.Timer = 5 -- 30 Seconds to join on race
Config.Webhook = ""
Config.Command = "rank" -- Command to open a menu with top3 times
Config.Inventory = "qb" -- "qb" or "ox" | If you use quasar leave this on "qb"
Config.Blip = {
sprite = 572, -- https://docs.fivem.net/docs/game-references/blips/
scale = 0.8,
colour = 0,
name = "Sky Racing",
}
Config.Prize = { -- Prize to the 3 winners of the race
type = "cash", -- "cash" or "bank"
min = 500, -- Min amount to pay
max = 1500, -- Max amount to pay
}
Config.Races = {
["Chillad"] = {
Name = "Chillad", -- Name of the race
NPCStarting = vector4(456.18, 5571.89, 780.18, 90.25), -- Location where ped spawn
NPCType = "s_m_y_construct_02", -- Ped name spawning https://docs.fivem.net/docs/game-references/ped-models/
Target = {
loc = vector3(456.18, 5571.89, 781.18), -- Location of the target
icon = "fa-solid fa-clipboard-check", -- Icon of the target
label = "Start Race", -- Label of the target
},
SpawnLocations = { -- Locations when players spawn
vector4(446.86, 5572.53, 795.32, 88.34),
vector4(447.32, 5568.87, 795.47, 78.98),
vector4(447.77, 5574.73, 795.61, 67.95)
},
RaceLocations = { -- Locations of marker on air to players go
[1] = vector3(330.3, 5580.75, 730.8),
[2] = vector3(133.69, 5597.96, 598.53),
[3] = vector3(-224.3, 5768.95, 353.6),
[4] = vector3(-606.35, 5964.18, 126.41),
[5] = vector3(-929.72, 6174.51, 9.77),
},
RaceHeading = 125.0, -- Heading of the circles on air
},
["MazeBank"] = {
Name = "MazeBank",
NPCStarting = vector4(-63.9, -803.87, 43.23, 16.39),
NPCType = "s_m_y_construct_02",
Target = {
loc = vector3(-63.9, -803.87, 44.23),
icon = "fa-solid fa-clipboard-check",
label = "Start Race",
},
SpawnLocations = {
vector4(-75.76, -824.23, 326.18, 145.05),
vector4(-72.31, -823.6, 326.18, 156.26),
vector4(-77.95, -820.66, 326.18, 154.98),
},
RaceLocations = {
[1] = vector3(-65.5, -936.53, 291.65),
[2] = vector3(18.05, -1218.1, 190.21),
[3] = vector3(-117.56, -1436.47, 121.25),
[4] = vector3(-264.59, -1594.79, 66.41),
[5] = vector3(-369.37, -1776.77, 23.75),
},
RaceHeading = 0.0, -- Heading of the circles on air
},
-- Add more runs as needed
}
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