Create Garages

To you create a new garage ( public, job or gang ) you need do it trough the file config.lua

Setup a public garage

  • name: Name of the garage

  • coords: Coordinates where the NPC will spawn and can be interacted with

  • spawn: Multiple spawn points where the vehicle can be spawned

  • radius: Interaction radius with the NPC

  • type: Optional; can be "car," "sea," or "air"

public_garages = {
    {
        name = "Pillbox Hill",
        coords = vector3(216.28, -809.63, 30.73),
        spawn = { vector4(222.27, -807.32, 29.99, 249.51), vector4(223.19, -804.87, 29.99, 249.51), vector4(224.16, -802.29, 29.98, 249.51), vector4(225.13, -799.72, 29.98, 249.51), vector4(226.01, -797.38, 29.98, 249.51), vector4(227.15, -794.34, 29.99, 249.51), vector4(228.12, -791.77, 29.99, 249.51), vector4(229.0, -789.43, 30.0, 249.51), vector4(229.92, -786.97, 30.01, 249.51), vector4(230.67, -784.98, 30.02, 249.51) }, --  you can add multiple spawn locations into a table
        radius = 15.0,
        type = "car",
    },
    {
        name = "Davis Mega Mall",
        coords = vector3(14.66, -1728.52, 29.3),
        spawn = { vector4(23.93, -1722.9, 29.3, 310.58) },
        radius = 15,
        type = "car",
    },
    {
        name = "Boats",
        coords = vector3(-795.15, -1510.79, 1.6),
        spawn = { vector4(-798.66, -1507.73, -0.47, 102.23) },
        radius = 20.0,
        type = "sea",
    },
    {
        name = "Hangar",
        coords = vector3(-1243.49, -3391.88, 13.94),
        spawn = { vector4(-1258.4, -3394.56, 13.94, 328.23) },
        radius = 20.0,
        type = "air",
    },
},

Setup a job garage

  • name: Name of the garage

  • coords: Coordinates where the NPC will spawn and can be interacted with

  • spawn: Multiple spawn points where the vehicle can be spawned

  • radius: Interaction radius with the NPC

  • jobs: All jobs that can access the garage

  • type: Optional; can be "car," "sea," or "air"

  • blip_override: Color of the blip on the minimap

  • pedOverride: Ped model that spawns at the specified coordinates

Setup a gang garage

  • name: Name of the garage

  • coords: Coordinates where the NPC will spawn and can be interacted with

  • spawn: Multiple spawn points where the vehicle can be spawned

  • radius: Interaction radius with the NPC

  • gangs: All gangs that can access the garage

  • type: Optional; can be "car," "sea," or "air"

  • blip_override: Color of the blip on the minimap

  • pedOverride: Ped model that spawns at the specified coordinates

Demonstration Video

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