đī¸Config
Config = {}
-- ââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ
-- ââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ
-- ââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ
-- ââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ
-- ââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ
-- ââââââââââââââââââââââââââââââââââââââââââââââââââââââââââ
Config.Settings = {
CoreName = "qb-core", -- Your qb-core name folder
Target = "qb", -- "qb", "ox", "text"
Menu = "ox", -- "qb" , "ox"
Progressbar = "ox", -- "qb" , "ox"
Notify = "ox", -- "qb", "okok", "ox"
Inventory = "qb", -- "qb", "ox"
Inv = "ps-inventory/html/images/", -- Your inventory
Minigame = false, -- https://github.com/Project-Sloth/ps-ui
NumberOfCircles = 2, -- NumberOfCircles | PS-ui
MS = 20, -- MS | PS-ui
Debug = false, -- If true, some prints show up
Cooldown = true, -- If true, the player after 10x mining will have to rest 10 seconds
CooldownTime = 10, -- Cooldown have the rest ( 10 = 10 Seconds )
}
-- ââââââââââââââââââââââââââââââââââââââââââââ
-- ââââââââââââââââââââââââââââââââââââââââââââ
-- ââââââââââââââââââââââââââââââââââââââââââââ
-- ââââââââââââââââââââââââââââââââââââââââââââ
-- ââââââââââââââââââââââââââââââââââââââââââââ
-- ââââââââââââââââââââââââââââââââââââââââââââ
Config.MiningSettings = {
Peds = {
[1] = { type = 4, hash = GetHashKey("s_m_m_dockwork_01"), loc = vector4(2962.55, 2752.96, 42.33, 154.1)}, -- Ped to open the shop and buy the pickaxe
[2] = { type = 4, hash = GetHashKey("a_m_y_smartcaspat_01"), loc = vector4(-622.1, -232.23, 37.06, 126.36)}, -- Ped to sell ores pieces
},
Blips = {
[1] = {enable = true, x = 2569.49, y = 2720.04, z = 41.93, sprite = 78, display = 4, scale = 0.8, colour = 16, name = "Mining"},
[2] = {enable = true, x = 1109.45, y = -2007.82, z = 31.04, sprite = 436, display = 4, scale = 0.8, colour = 22, name = "Burning Rocks"},
[3] = {enable = true, x = -623.06, y = -232.95, z = 38.06, sprite = 108, display = 4, scale = 0.8, colour = 25, name = "Selling Ores"},
},
Targets = {
["Miner"] = { -- Ped to open the shop and buy the pickaxe
[1] = vector3(2962.55, 2752.96, 43.33),
},
["Mining"] = { -- Locations to mine rocks
[1] = vector3(2998.41, 2758.33, 42.97),
[2] = vector3(2943.29, 2742.15, 43.48),
[3] = vector3(2951.25, 2769.3, 39.02),
[4] = vector3(2968.99, 2776.57, 38.38),
[5] = vector3(2922.45, 2798.56, 41.17),
},
["IllegalMining"] = { -- Locations to mine rocks
[1] = vector3(-590.52, 2073.72, 131.29),
[2] = vector3(-591.94, 2068.45, 131.18),
[3] = vector3(-587.57, 2059.65, 130.66),
[4] = vector3(-589.06, 2052.56, 130.17),
[5] = vector3(-584.79, 2045.64, 129.53),
},
["Burn"] = { -- Burn rocks
[1]= vector3(1109.45, -2007.82, 31.04)
},
["Selling"] = { -- Ped to selling normal drops
[1] = vector3(-623.06, -232.95, 38.06),
},
["Craft"] = {
[1] = vector3(1073.29, -1988.24, 30.91),
},
},
SellingOres = {
Magnetite = { min = 10, max = 20}, -- Min & Max price player can get when selling magnetite on NPC
Marble = { min = 10, max = 20}, -- Min & Max price player can get when selling marble on NPC
Metal = { min = 10, max = 20}, -- Min & Max price player can get when selling metal on NPC
Wolframite = { min = 10, max = 20}, -- Min & Max price player can get when selling wolframite on NPC
Ferberite = { min = 10, max = 20}, -- Min & Max price player can get when selling ferberite on NPC
-- ** NOTE **
-- You can't add more items here
},
SellingAccessories = {
DiamondChain = { min = 50, max = 150 }, -- Min & Max price player can get when selling Diamond Chain on NPC
DiamondRing = { min = 50, max = 150 }, -- Min & Max price player can get when selling Diamond Ring on NPC
EmeraldChain = { min = 50, max = 150 }, -- Min & Max price player can get when selling Emerald Chain on NPC
EmeraldRing = { min = 50, max = 150 }, -- Min & Max price player can get when selling Emerald EmeraldRingRing on NPC
GoldChain = { min = 50, max = 150 }, -- Min & Max price player can get when selling Gold Chain on NPC
GoldRing = { min = 50, max = 150 }, -- Min & Max price player can get when selling Gold Ring on NPC
QuartzChain = { min = 50, max = 150 }, -- Min & Max price player can get when selling Quartz Chain on NPC
QuartzRing = { min = 50, max = 150 }, -- Min & Max price player can get when selling Quartz Ring on NPC
RubyChain = { min = 50, max = 150 }, -- Min & Max price player can get when selling Ruby Chain on NPC
RubyRing = { min = 50, max = 150 }, -- Min & Max price player can get when selling Ruby Ring on NPC
SapphireChain = { min = 50, max = 150 }, -- Min & Max price player can get when selling Sapphire Chain on NPC
SapphireRing = { min = 50, max = 150 }, -- Min & Max price player can get when selling Sapphire Ring on NPC
-- ** NOTE **
-- You can't add more items here
}
}
Config.Illegal = {
NeedCops = false, -- Need cops to mine illegal?
Amount = 2, -- Amount of cops need online
Dispatch = "qs-dispatch", -- "ps-dispatch", "cd_dispatch" or "qs-dispatch"
PoliceJob = {
"police",
"police2",
}
}
Config.Rewards = {
GetRare = 10, -- 10% Chance to get rare drop ( Mining & Burning )
GeneralDrops = { -- General rewards
"rock", -- This stone can be burned and other ores will come out.
"wolframite",
"magnetite",
"marble",
"metal",
"ferberite",
},
RareDrops = { -- Rare rewards ( This is the list always drop on illegal mining)
"diamond_piece",
"emerald_piece",
"gold_piece",
"quartz_piece",
"ruby_piece",
"sapphire_piece",
"sulfur_piece",
}
}
Config.JeweleryCrafting = {
["diamond"] = {
hash = "diamond",
label = "Diamond",
image = "https://i.imgur.com/wbKTR76.png",
materials = {
[1] = { item = "diamond_piece", label = "Diamond Ore", amount = 5 },
}
},
["emerald"] = {
hash = "emerald",
label = "Emerald",
image = "https://i.imgur.com/CLTva89.png",
materials = {
[1] = { item = "emerald_piece", label = "Emerald Ore", amount = 5 },
}
},
["gold"] = {
hash = "gold",
label = "Gold",
image = "https://i.imgur.com/5QQ6D3X.png",
materials = {
[1] = { item = "gold_piece", label = "Gold Ore", amount = 5 },
}
},
["quartz"] = {
hash = "quartz",
label = "Quartz",
image = "https://i.imgur.com/zRV1jnY.png",
materials = {
[1] = { item = "quartz_piece", label = "Quartz Ore", amount = 5 },
}
},
["ruby"] = {
hash = "ruby",
label = "Ruby",
image = "https://i.imgur.com/KkJIVXj.png",
materials = {
[1] = { item = "ruby_piece", label = "Ruby Ore", amount = 5 },
}
},
["sapphire"] = {
hash = "sapphire",
label = "Sapphire",
image = "https://i.imgur.com/018UPHR.png",
materials = {
[1] = { item = "sapphire_piece", label = "Sapphire Ore", amount = 5 },
}
},
}
Config.AccessoriesCrafting = {
["diamond_chain"] = {
hash = "diamond_chain",
label = "Diamond Chain",
image = "https://i.imgur.com/hWi3gmr.png",
materials = {
[1] = { item = "diamond", amount = 5 },
}
},
["diamond_ring"] = {
hash = "diamond_ring",
label = "Diamond Ring",
image = "https://i.imgur.com/O9QvFEH.png",
materials = {
[1] = { item = "diamond", amount = 5 },
}
},
["emerald_chain"] = {
hash = "emerald_chain",
label = "Emerald Chain",
image = "https://i.imgur.com/wUacHDS.png",
materials = {
[1] = { item = "emerald", amount = 5 },
}
},
["emerald_ring"] = {
hash = "emerald_ring",
label = "Emerald Ring",
image = "https://i.imgur.com/iIletIm.png",
materials = {
[1] = { item = "emerald", amount = 5 },
}
},
["gold_chain"] = {
hash = "gold_chain",
label = "Gold Chain",
image = "https://i.imgur.com/3HaMmVU.png",
materials = {
[1] = { item = "gold", amount = 5 },
}
},
["gold_ring"] = {
hash = "gold_ring",
label = "Gold Ring",
image = "https://i.imgur.com/rvfjoIi.png",
materials = {
[1] = { item = "gold", amount = 5 },
}
},
["quartz_chain"] = {
hash = "quartz_chain",
label = "Quartz Chain",
image = "https://i.imgur.com/i88C81X.png",
materials = {
[1] = { item = "quartz", amount = 5 },
}
},
["quartz_ring"] = {
hash = "quartz_ring",
label = "Quartz Ring",
image = "https://i.imgur.com/uwOTVU1.png",
materials = {
[1] = { item = "quartz", amount = 5 },
}
},
["ruby_chain"] = {
hash = "ruby_chain",
label = "Ruby Chain",
image = "https://i.imgur.com/mCE1lii.png",
materials = {
[1] = { item = "ruby", amount = 5 },
}
},
["ruby_ring"] = {
hash = "ruby_ring",
label = "Ruby Ring",
image = "https://i.imgur.com/OPJDENc.png",
materials = {
[1] = { item = "ruby", amount = 5 },
}
},
["sapphire_chain"] = {
hash = "sapphire_chain",
label = "Sapphire Chain",
image = "https://i.imgur.com/wqZ6TSW.png",
materials = {
[1] = { item = "sapphire", amount = 5 },
}
},
["sapphire_ring"] = {
hash = "sapphire_ring",
label = "Sapphire Ring",
image = "https://i.imgur.com/d1AZocH.png",
materials = {
[1] = { item = "sapphire", amount = 5 },
}
},
}
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