Fishingrod
-- Fishing Settings
Config.FishingZones = {
[1] = {
coords = vector3(-1817.0, -951.94, 1.31),
radius = 50,
type = "legal", -- "legal" | "illegal" | "all"
},
-- Example on how to add another location
--[1] = {
-- coords = vector3(-1817.0, -951.94, 1.31), -- Change to the area you want
-- radius = 50, -- Radius of the zone
-- type = "all", -- "legal" | "illegal" | "all"
--},
}
-- Settings for the fishingrods
Config.FishingrodSettings = {
["fishingrod1"] = {
timeProgressbar = 12500, -- Time it takes to catch a fish
prop = "prop_m_fishingrod_1", -- Prop for fishingrod level 1
},
["fishingrod2"] = {
timeProgressbar = 10000, -- Time it takes to catch a fish
prop = "prop_m_fishingrod_2", -- Prop for fishingrod level 2
},
["fishingrod3"] = {
timeProgressbar = 7500, -- Time it takes to catch a fish
prop = "prop_m_fishingrod_3", -- Prop for fishingrod level 3
},
["fishingrod4"] = {
timeProgressbar = 5500, -- Time it takes to catch a fish
prop = "prop_m_fishingrod_4", -- Prop for fishingrod level 4
},
["fishingrod5"] = {
timeProgressbar = 3500, -- Time it takes to catch a fish
prop = "prop_m_fishingrod_5", -- Prop for fishingrod level 5
},
}
-- Settings for legal fishing
Config.LegalFishing = {
["fishingrod1"] = {
amount = math.random(1,2), -- Amount of random fish from the fishList
fishList = { -- List of possible fish can get with fishingrod level 1
[1] = {item = "catfish", chance = 40},
[2] = {item = "mackerel", chance = 40},
[3] = {item = "cod", chance = 40},
[4] = {item = "seabass", chance = 40},
}
},
["fishingrod2"] = {
amount = math.random(2,3), -- Amount of random fish from the fishList
fishList = { -- List of possible fish can get with fishingrod level 2
[1] = {item = "catfish", chance = 50},
[2] = {item = "mackerel", chance = 50},
[3] = {item = "cod", chance = 50},
[4] = {item = "seabass", chance = 50},
[5] = {item = "sole", chance = 50},
[6] = {item = "stingray", chance = 50},
[7] = {item = "tigershark", chance = 10}, -- This item is the fish you can make illegalbait
[8] = {item = "fishingkey", chance = 15}, -- This is the item to open the treasure chest
}
},
["fishingrod3"] = {
amount = math.random(3,4), -- Amount of random fish from the fishList
fishList = { -- List of possible fish can get with fishingrod level 3
[1] = {item = "catfish", chance = 60},
[2] = {item = "mackerel", chance = 60},
[3] = {item = "cod", chance = 60},
[4] = {item = "seabass", chance = 60},
[5] = {item = "sole", chance = 60},
[6] = {item = "stingray", chance = 60},
[7] = {item = "salmon", chance = 60},
[8] = {item = "tunafish", chance = 60},
[9] = {item = "tigershark", chance = 10}, -- This item is the fish you can make illegalbait
[10] = {item = "fishingkey", chance = 20}, -- This is the item to open the treasure chest
}
},
["fishingrod4"] = {
amount = math.random(4,5), -- Amount of random fish from the fishList
fishList = { -- List of possible fish can get with fishingrod level 4
[1] = {item = "catfish", chance = 60},
[2] = {item = "mackerel", chance = 60},
[3] = {item = "cod", chance = 60},
[4] = {item = "seabass", chance = 60},
[5] = {item = "sole", chance = 60},
[6] = {item = "stingray", chance = 60},
[7] = {item = "salmon", chance = 60},
[8] = {item = "tunafish", chance = 60},
[9] = {item = "sardine", chance = 70},
[10] = {item = "sardine", chance = 70},
[11] = {item = "catfish", chance = 70},
[12] = {item = "tigershark", chance = 10}, -- This item is the fish you can make illegalbait
[13] = {item = "fishingkey", chance = 25}, -- This is the item to open the treasure chest
}
},
["fishingrod5"] = {
amount = math.random(5,6), -- Amount of random fish from the fishList
fishList = { -- List of possible fish can get with fishingrod level 5
[1] = {item = "catfish", chance = 60},
[2] = {item = "mackerel", chance = 60},
[3] = {item = "cod", chance = 60},
[4] = {item = "seabass", chance = 60},
[5] = {item = "sole", chance = 60},
[6] = {item = "stingray", chance = 60},
[7] = {item = "salmon", chance = 60},
[8] = {item = "tunafish", chance = 60},
[9] = {item = "sardine", chance = 70},
[10] = {item = "sardine", chance = 70},
[11] = {item = "catfish", chance = 70},
[12] = {item = "monkfish", chance = 70},
[13] = {item = "tigershark", chance = 10}, -- This item is the fish you can make illegalbait
[14] = {item = "fishingkey", chance = 30}, -- This is the item to open the treasure chest
}
}
}
-- Settings for illegal fishing
Config.IllegalFishing = {
["fishingrod1"] = {
amount = math.random(3,4), -- Amount of random fish from the fishList
fishList = { -- List of possible fish can get with fishingrod level 1
[1] = {item = "hammershark", chance = 40},
[2] = {item = "whale", chance = 40},
[3] = {item = "tigershark", chance = 40},
[4] = {item = "dolphin", chance = 40},
[5] = {item = "sole", chance = 60},
[6] = {item = "stingray", chance = 60},
}
},
["fishingrod2"] = {
amount = math.random(5,6), -- Amount of random fish from the fishList
fishList = { -- List of possible fish can get with fishingrod level 2
[1] = {item = "hammershark", chance = 40},
[2] = {item = "whale", chance = 40},
[3] = {item = "tigershark", chance = 40},
[4] = {item = "dolphin", chance = 40},
[5] = {item = "sole", chance = 60},
[6] = {item = "stingray", chance = 60},
}
},
["fishingrod3"] = {
amount = math.random(7,8), -- Amount of random fish from the fishList
fishList = { -- List of possible fish can get with fishingrod level 3
[1] = {item = "hammershark", chance = 40},
[2] = {item = "whale", chance = 40},
[3] = {item = "tigershark", chance = 40},
[4] = {item = "dolphin", chance = 40},
[5] = {item = "sole", chance = 60},
[6] = {item = "stingray", chance = 60},
}
},
["fishingrod4"] = {
amount = math.random(9,11), -- Amount of random fish from the fishList
fishList = { -- List of possible fish can get with fishingrod level 4
[1] = {item = "hammershark", chance = 40},
[2] = {item = "whale", chance = 40},
[3] = {item = "tigershark", chance = 40},
[4] = {item = "dolphin", chance = 40},
[5] = {item = "sole", chance = 60},
[6] = {item = "stingray", chance = 60},
}
},
["fishingrod5"] = {
amount = math.random(12,13), -- Amount of random fish from the fishList
fishList = { -- List of possible fish can get with fishingrod level 5
[1] = {item = "hammershark", chance = 40},
[2] = {item = "whale", chance = 40},
[3] = {item = "tigershark", chance = 40},
[4] = {item = "dolphin", chance = 40},
[5] = {item = "sole", chance = 60},
[6] = {item = "stingray", chance = 60},
}
}
}
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