🔄Server Exports
m-TruckerSimulator Exports Documentation
This document provides detailed information about all available server-side exports in the m-TruckerSimulator resource.
GetPlayerTruckerData
Get a player's complete trucker profile data including level, XP, and basic information.
Parameters:
source(number) - Player server ID
Returns:
table|nil- Player data or nil if not found
Example:
local data = exports['m-TruckerSimulator']:GetPlayerTruckerData(source)
if data then
print("Level: " .. data.level)
print("XP: " .. data.xp)
endGetPlayerSkillLevel
Get the current level of a specific skill for a player. Skills range from level 1 to 6.
Parameters:
source(number) - Player server IDskillType(string) - Skill type:'distance','cargo_safety','time_management','fuel_efficiency'
Returns:
number- Skill level (1-6)
Example:
local skill = exports['m-TruckerSimulator']:GetPlayerSkillLevel(source, 'cargo_safety')
print("Cargo Safety Level: " .. skill)AddPlayerXP
Add experience points to a player. Automatically handles level ups and triggers notifications.
Parameters:
source(number) - Player server IDidentifier(string|nil) - Player identifier (optional, auto-detects if nil)amount(number) - Amount of XP to add
Returns:
boolean- Success status
Example:
local success = exports['m-TruckerSimulator']:AddPlayerXP(source, nil, 500)GetPlayerTotalJobs
Get the total number of completed jobs for a player from their entire job history.
Parameters:
source(number) - Player server ID
Returns:
number- Total jobs completed
Example:
local total = exports['m-TruckerSimulator']:GetPlayerTotalJobs(source)
print("Jobs completed: " .. total)GetPlayerStatistics
Get detailed statistics for a player including distance driven, earnings, jobs completed, cargo data, and more.
Parameters:
source(number) - Player server ID
Returns:
table|nil- Statistics data or nil if not found
Example:
local stats = exports['m-TruckerSimulator']:GetPlayerStatistics(source)
if stats then
print("Distance: " .. stats.total_distance .. " km")
print("Earned: $" .. stats.total_earned)
print("Jobs: " .. stats.jobs_completed)
endHasActiveJob
Check if a player currently has an active job in progress.
Parameters:
source(number) - Player server ID
Returns:
boolean- True if player has active job
Example:
if exports['m-TruckerSimulator']:HasActiveJob(source) then
print("Player is on a job")
endGetActiveJob
Get detailed information about a player's current active job including cargo, destination, distance, and payment.
Parameters:
source(number) - Player server ID
Returns:
table|nil- Job data or nil if no active job
Example:
local job = exports['m-TruckerSimulator']:GetActiveJob(source)
if job then
print("Cargo: " .. job.cargo_type)
print("Distance: " .. job.distance .. " km")
print("Payment: $" .. job.payment)
endCancelActiveJob
Cancel a player's active job. This will apply any configured penalties and trigger client notifications.
Parameters:
source(number) - Player server ID
Returns:
boolean- Success status
Example:
local success = exports['m-TruckerSimulator']:CancelActiveJob(source)GetPlayerDrivers
Get all hired drivers for a player including their stats, specializations, and current status.
Parameters:
source(number) - Player server ID
Returns:
table- List of driver data (empty table if none)
Example:
local drivers = exports['m-TruckerSimulator']:GetPlayerDrivers(source)
for i, driver in ipairs(drivers) do
print("Driver: " .. driver.name .. " (Level " .. driver.level .. ")")
print("Status: " .. driver.status)
endGetPlayerVehicles
Get all owned vehicles for a player including condition, mileage, and garage status.
Parameters:
source(number) - Player server ID
Returns:
table- List of vehicle data (empty table if none)
Example:
local vehicles = exports['m-TruckerSimulator']:GetPlayerVehicles(source)
for i, vehicle in ipairs(vehicles) do
print("Vehicle: " .. vehicle.model)
print("Plate: " .. vehicle.plate)
print("Condition: " .. vehicle.condition .. "%")
endIsInParty
Check if a player is currently a member of a party.
Parameters:
source(number) - Player server ID
Returns:
boolean- True if in party
Example:
if exports['m-TruckerSimulator']:IsInParty(source) then
print("Player is in a party")
endGetPlayerPartyId
Get the party ID that a player belongs to.
Parameters:
source(number) - Player server ID
Returns:
number|nil- Party ID or nil if not in party
Example:
local partyId = exports['m-TruckerSimulator']:GetPlayerPartyId(source)
if partyId then
print("Party ID: " .. partyId)
endGetPartyMembers
Get all members of a specific party by party ID.
Parameters:
partyId(number) - Party ID
Returns:
table- List of member identifiers (empty table if none)
Example:
local members = exports['m-TruckerSimulator']:GetPartyMembers(partyId)
print("Party has " .. #members .. " members")HasAchievement
Check if a player has unlocked a specific achievement.
Parameters:
source(number) - Player server IDachievementId(string) - Achievement identifier
Returns:
boolean- True if achievement unlocked
Example:
if exports['m-TruckerSimulator']:HasAchievement(source, 'first_delivery') then
print("Player completed first delivery!")
endGetAchievementProgress
Get the current progress value for a specific achievement.
Parameters:
source(number) - Player server IDachievementId(string) - Achievement identifier
Returns:
number- Progress value
Example:
local progress = exports['m-TruckerSimulator']:GetAchievementProgress(source, 'distance_1000km')
print("Progress: " .. progress .. " km")SetAchievementProgress
Manually set the progress value for a specific achievement.
Parameters:
source(number) - Player server IDachievementId(string) - Achievement identifierprogress(number) - Progress value to set
Returns:
boolean- Success status
Example:
exports['m-TruckerSimulator']:SetAchievementProgress(source, 'custom_achievement', 50)GetLeaderboard
Get the top players from the leaderboard ordered by level and XP.
Parameters:
limit(number, optional) - Number of players to return (default: 10)
Returns:
table- List of top player data
Example:
local top10 = exports['m-TruckerSimulator']:GetLeaderboard(10)
for i, player in ipairs(top10) do
print(i .. ". " .. player.name .. " - Level " .. player.level)
endResetPlayerData
⚠️ USE WITH CAUTION - Completely resets all trucker data for a player including profile, skills, jobs, achievements, statistics, drivers, and vehicles.
Parameters:
source(number) - Player server ID
Returns:
boolean- Success status
Example:
local success = exports['m-TruckerSimulator']:ResetPlayerData(source)Last updated