📃Config
Config = {}
-- Locale: 'en' (English) or 'pt' (Português)
Config.Locale = 'en'
-- Framework: 'qbcore', 'esx' or 'auto'
Config.Framework = 'auto'
-- Inventory System: 'ox_inventory', 'qb-inventory' or 'auto'
Config.InventorySystem = 'auto'
-- Target System: 'ox_target', 'qb-target' or 'auto'
Config.TargetSystem = 'auto'
-- Vehicle Keys System: 'qb-vehiclekeys', 'qbx_vehiclekeys', 'cd_garage', 'wasabi_carlock', 'qs-vehiclekeys' or 'auto'
Config.VehicleKeysSystem = 'auto'
-- Auto Database Creation (creates tables automatically on first start)
Config.AutoDatabase = true
-- General Settings
Config.VipshopCurrency = {
name = "VIP Coins",
icon = "💎",
item = false, -- If you want to use an item as currency, set to true and specify the item name below
itemName = "vip_coin" -- Item name if using item as currency
}
-- Command to open VIP Shop
Config.Command = 'vipshop'
-- Sound Effects (Enable/Disable client-side sounds)
Config.Sounds = true -- Set to false to disable all UI sounds
-- Online Reward System
-- Gives coins to every player online at a set interval
Config.OnlineReward = {
enabled = true, -- Enable/disable the system
interval = 30, -- Interval in minutes between each reward
amount = 50, -- Coins given per interval
notifyPlayer = true, -- Notify the player when they receive coins
notifyMessage = 'You received %d coins for being online!', -- %d = amount
requireMinutes = 0, -- Minimum minutes the player must be online before first reward (0 = immediate)
}
-- Daily Login Reward System
-- Players claim a reward once per day, with increasing rewards over 30 days
Config.DailyReward = {
enabled = true,
resetStreak = true, -- If true, streak resets to day 1 if player misses a day. If false, streak just pauses.
days = {
-- Day = coins
[1] = 50,
[2] = 50,
[3] = 75,
[4] = 75,
[5] = 100,
[6] = 100,
[7] = 250,
[8] = 75,
[9] = 75,
[10] = 100,
[11] = 100,
[12] = 125,
[13] = 125,
[14] = 300,
[15] = 100,
[16] = 100,
[17] = 125,
[18] = 125,
[19] = 150,
[20] = 150,
[21] = 400,
[22] = 125,
[23] = 125,
[24] = 150,
[25] = 150,
[26] = 175,
[27] = 175,
[28] = 500,
[29] = 200,
[30] = 1000,
}
}
-- VIP Shop Locations (Target zones)
Config.ShopLocations = {
{
coords = vector3(-1082.82, -247.54, 37.76),
heading = 205.34,
blip = {
enabled = true,
sprite = 605,
color = 5,
scale = 0.8,
label = 'VIP Shop'
},
ped = {
enabled = true,
model = 'a_m_y_business_03',
scenario = 'WORLD_HUMAN_STAND_MOBILE'
}
}
}
-- Test Drive Configuration (Global)
-- Used by both showcase and main menu
Config.TestDrive = {
enabled = true, -- Enable/disable test drives
duration = 30, -- Duration in seconds
spawnLocation = vec4(-1402.17, -3256.03, 12.94, 329.82), -- Where test drive vehicle spawns
returnLocation = vec3(-1402.17, -3256.03, 12.94), -- Where player returns after test drive
plateText = 'VIPTEST', -- License plate text
deleteOnEnd = true, -- Delete vehicle when test drive ends
refundOnDamage = false, -- Refund if vehicle is damaged during test drive
maxDamage = 800.0, -- Maximum damage allowed (if refundOnDamage = true)
}
-- Tebex Integration
Config.Tebex = {
enabled = true
}
-- Vehicle Showcase System
Config.Showcase = {
enabled = true,
mode = 'manual', -- 'manual' = use vehicles list below | 'random' = random from SQL
randomCount = 6, -- How many random vehicles to show (only if mode = 'random')
-- Teleport locations
enter = {
coords = vec3(-1395.02, -3268.53, 13.94),
heading = 331.20,
ped = {
enabled = true,
model = 'u_m_m_doa_01',
scenario = 'WORLD_HUMAN_CLIPBOARD'
}
},
exit = {
coords = vec3(-1267.15, -3012.78, -48.49),
heading = 180.0,
ped = {
enabled = true,
model = 'u_m_m_doa_01',
scenario = 'WORLD_HUMAN_CLIPBOARD'
}
},
-- Showcase location (where vehicles will spawn)
location = vector3(-1088.82, -247.54, 37.76), -- Near Legion Square VIP Shop
-- Vehicle spawn positions (relative to location or absolute coords)
spawnPositions = {
{coords = vec4(-1267.16, -3001.81, -49.49, 177.04), scale = 1.0},
{coords = vec4(-1257.95, -3006.84, -49.49, 124.54), scale = 1.0},
{coords = vec4(-1257.49, -3018.61, -49.49, 57.13), scale = 1.0},
{coords = vec4(-1267.69, -3023.61, -49.49, 357.11), scale = 1.0},
{coords = vec4(-1276.4, -3018.53, -49.49, 304.32), scale = 1.0},
{coords = vec4(-1276.24, -3007.44, -49.49, 249.7), scale = 1.0},
},
-- Manual vehicle selection (only used if mode = 'manual')
-- Each vehicle can have: model (required), price (required), label (optional), description (optional)
vehicles = {
{model = 'adder', price = 25, label = 'Truffade Adder', description = 'Ultimate luxury supercar'},
{model = 't20', price = 25, label = 'Progen T20', description = 'Cutting-edge hypercar'},
{model = 'zentorno', price = 25, label = 'Pegassi Zentorno', description = 'Iconic supercar'},
{model = 'osiris', price = 25, label = 'Pegassi Osiris', description = 'Premium sports car'},
{model = 'turismor', price = 25, label = 'Grotti Turismo R', description = 'Italian masterpiece'},
{model = 'entityxf', price = 25, label = 'Entity XF', description = 'Exclusive sports car'},
},
-- Showcase settings
settings = {
invincible = true, -- Make vehicles invincible
locked = true, -- Lock vehicle doors
engineOn = false, -- Engine on/off
lightsOn = true, -- Turn lights on
rotation = true, -- Slowly rotate vehicles
rotationSpeed = 0.5, -- Rotation speed (degrees per frame)
interactionDistance = 3.0, -- Distance to interact with vehicle
},
-- Vehicle spawn after purchase from showcase
purchaseSpawn = {
enabled = true, -- If true, vehicle spawns immediately. If false, goes to garage
location = vec4(-1399.24, -3260.78, 12.94, 332.05), -- Where purchased vehicle spawns
warpPlayer = true, -- Warp player into vehicle after purchase
},
ignoreStock = true, -- Showcase vehicles don't check stock limits
ignoreDailyLimit = true, -- Showcase vehicles don't check daily purchase limits
}
-- Admin Settings
Config.Admin = {
-- List of admin identifiers (license:xxxxx for FiveM, steam:xxxxx, etc)
identifiers = {
'license:xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx', -- Example
-- Add more admin identifiers here
},
-- OR use citizenid for QBCore
citizenids = {
'WI72V52P', -- Your citizenid
-- Add more citizenids here
},
commands = {
giveCoins = {
enabled = true,
command = 'givecoins',
permission = 'admin'
},
removeCoins = {
enabled = true,
command = 'removecoins',
permission = 'admin'
},
setCoins = {
enabled = true,
command = 'setcoins',
permission = 'admin'
}
}
}
-- Debug Mode
Config.Debug = falseLast updated