if exports['m-TuningCreator']:IsMenuOpen() then
print('Tuning menu is open')
end
local zoneId = exports['m-TuningCreator']:GetCurrentZone()
if zoneId then
print('Player is in zone: ' .. zoneId)
end
exports['m-TuningCreator']:OpenAdmin()
exports['m-TuningCreator']:OpenPendingList(1)
exports['m-TuningCreator']:RepairVehicle()
exports['m-TuningCreator']:OpenVehStats()
local zone = exports['m-TuningCreator']:GetZone(1)
if zone then
print('Zone name: ' .. zone.name)
print('Zone radius: ' .. zone.radius)
end
local zones = exports['m-TuningCreator']:GetAllZones()
for _, zone in ipairs(zones) do
print(zone.name .. ' at ' .. zone.coords.x .. ', ' .. zone.coords.y .. ', ' .. zone.coords.z)
end
exports['m-TuningCreator']:ReloadZones()
local zoneId = exports['m-TuningCreator']:CreateZone({
name = 'Benny\'s Workshop',
coords = { x = -205.0, y = -1312.0, z = 31.0 },
radius = 20.0,
blip = { enable = true, sprite = 72, color = 3, scale = 0.8 },
job = { 'mechanic' },
societyPay = true,
societyPayJob = 'mechanic',
mechanicCommission = 15,
enabled = true,
})
if zoneId then
print('Created zone with ID: ' .. zoneId)
end